PBR Environment Artist

Turn Your Passion into Your First Game Art Portfolio

Turn environment concepts into detailed, production-ready 3D assets.

Responsibilities

  • Build 3D environments from concepts, including high-poly sculpting.
  • Produce topology, UV layouts and PBR textures.
  • Organize and deliver files according to project specifications.

Requirements

  • An art foundation, visual judgment and an interest in games.
  • A willingness to learn, communicate and collaborate responsibly.

Portfolio

Include final renders, wireframes, UV layouts and materials. State your tools and contribution.

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