PBR Environment Artist
Turn Your Passion into Your First Game Art Portfolio
Turn environment concepts into detailed, production-ready 3D assets.
Responsibilities
- Build 3D environments from concepts, including high-poly sculpting.
- Produce topology, UV layouts and PBR textures.
- Organize and deliver files according to project specifications.
Requirements
- An art foundation, visual judgment and an interest in games.
- A willingness to learn, communicate and collaborate responsibly.
Portfolio
Include final renders, wireframes, UV layouts and materials. State your tools and contribution.